( Works )

( Works )

1ST LIVE PERFORMANCE: 12 . 63 . 90 (150)

1ST LIVE PERFORMANCE: 12 . 63 . 90 (150)

The score for eight live performances using eight individuals’ screen time

The score for eight live performances using eight individuals’ screen time

12 graphic note designs based on finger gesture analysis research

12 graphic note designs based on finger gesture analysis research

INTRODUCTION {6.Gestures.Interview} [Physical as well as emotional] (2023)

The Intangible Performance


The Intangible Performance


IN COLLABORATION WITH JOHANN W. KIM (SOUND) SUNGJIN KIM (PROGRAMMING)


What gesture do we use the most in our daily lives? It is the finger interacting with the screen of a smartphone, used to translate human impulse into digital manifestation. However, these finger gestures are barely noticed themselves due to the fast response of the software.

The smartphone is an artificially produced non-living thing, which glides through the air when thrown and folds when folded. Living things such as fingers are different: they can flinch when kicked and resist when thrown. When using the smartphone, we tend to only pay attention to the inanimate response value of the non-living thing, rather than the direct engagement and movement of the living fingers. The difference between the non-living smartphone and living fingers is autonomy. The Intangible Performance invites shifting perspective to recognise the smartphone too as a place of autonomy, where the meaning contained in the gestures of one’s fingers appear. Rather than only focusing attention on what appears on the smartphone screen, the project invites recognising the role of the finger gesture in recognising that. The Intangible Performance entails six machines that perform the movements of a person’s finger gestures on a smartphone screen for 90 seconds. The orchestral performance is the result of the otherwise invisible actions of a person’s fingers on the smartphone, drawing attention to how performance and creative choice lie where least expected.

What gesture do we use the most in our daily lives? It is the finger interacting with the screen of a smartphone, used to translate human impulse into digital manifestation. However, these finger gestures are barely noticed themselves due to the fast response of the software.

The smartphone is an artificially produced non-living thing, which glides through the air when thrown and folds when folded. Living things such as fingers are different: they can flinch when kicked and resist when thrown. When using the smartphone, we tend to only pay attention to the inanimate response value of the non-living thing, rather than the direct engagement and movement of the living fingers. The difference between the non-living smartphone and living fingers is autonomy. The Intangible Performance invites shifting perspective to recognise the smartphone too as a place of autonomy, where the meaning contained in the gestures of one’s fingers appear. Rather than only focusing attention on what appears on the smartphone screen, the project invites recognising the role of the finger gesture in recognising that. The Intangible Performance entails six machines that perform the movements of a person’s finger gestures on a smartphone screen for 90 seconds. The orchestral performance is the result of the otherwise invisible actions of a person’s fingers on the smartphone, drawing attention to how performance and creative choice lie where least expected.

( Contact )

For inquires, please feel free to contact me
via phone at +31 (0)6 87 88 48 04,
email at mariekang.info@gmail.com,
or direct message @iamariekang and @studioaiea.

Copyright © 2025. All Rights Reserved.

( Contact )

For inquires, please feel free to contact me
via phone at +31 (0)6 87 88 48 04,
email at mariekang.info@gmail.com,
or direct message @iamariekang and @studioaiea.

Copyright © 2025. All Rights Reserved.

INTRODUCTION {6.Gestures.Interview} [Physical as well as emotional] (2023)

( Contact )

For any inquires, please feel free to contact me via phone at +31 (0)6 87 88 48 04, email at
mariekang.info@gmail.com, or direct message @iamariekang or @studioaiea.

Copyright © 2025. All Rights Reserved.

( Contact )

For any inquires, please feel free to contact me via phone at +31 (0)6 87 88 48 04,
email at mariekang.info@gmail.com, or direct message @iamariekang or @studioaiea.

Copyright © 2025. All Rights Reserved.

1ST LIVE PERFORMANCE: 12 . 63 . 90 (150)

INTRODUCTION {6.Gestures.Interview} [Physical as well as emotional] (2023)

What gesture do we use the most in our daily lives? It is the finger interacting with the screen of a smartphone, used to translate human impulse into digital manifestation. However, these finger gestures are barely noticed themselves due to the fast response of the software.

The smartphone is an artificially produced non-living thing, which glides through the air when thrown and folds when folded. Living things such as fingers are different: they can flinch when kicked and resist when thrown. When using the smartphone, we tend to only pay attention to the inanimate response value of the non-living thing, rather than the direct engagement and movement of the living fingers. The difference between the non-living smartphone and living fingers is autonomy. The Intangible Performance invites shifting perspective to recognise the smartphone too as a place of autonomy, where the meaning contained in the gestures of one’s fingers appear. Rather than only focusing attention on what appears on the smartphone screen, the project invites recognising the role of the finger gesture in recognising that. The Intangible Performance entails six machines that perform the movements of a person’s finger gestures on a smartphone screen for 90 seconds. The orchestral performance is the result of the otherwise invisible actions of a person’s fingers on the smartphone, drawing attention to how performance and creative choice lie where least expected.